
| Release Date | Status | Platform | Software | Genre |
| Originally Completed – May 29th 2026 Published on itch.io – November 9th 2026 | Vertical Slice | itch.io (Windows Build) | Unity, Aseprite | Shooter |
Responsibilities (Pre-Production, Production, Post-Production)
- Creative Director
- Producer
- Artist
- Programmer
- Gameplay, Level, & Narrative Designer
- Writer
Developed for the Need to Know Code module at The University of Surrey, thinking about programming in an object oriented sense, incorporating encapsulation, abstraction, inheritance, and polymorphism in the scripts and game logic during production. For more details, check view the game’s page below.
